Active development · PC

My Scout Life

A football management sim built around scouting judgment, club operations and season rhythm. Every screen feeds one question: who deserves your next report, contract or trip?

Your role

Run the department that finds the future.

Calendar weeks, budgets, staff and long-term talent pipelines all tie together. Open regions, assign scouts, read report chains, and sign the player nobody else saw coming.

Scouting network
Scouting network screen listing countries to send scouts to
Live match screen with both line-ups and the event timeline
Features

Eleven systems. One season at a time.

Club hub & calendar

Advance days, track fixtures, respect transfer windows and manage how many matches you can attend in person.

Leagues & competition

Leagues by country and tier with full tables, form, goals, and promotion and relegation zones.

Scouting network

Open regions on a map or list, assign scouts, unlock countries and read report chains until you know a player's real potential.

Watchlist & transfers

Shortlist and compare targets, then work the transfer pool with offers tied to finances and board expectations.

Academy & youth

Rent or buy an academy tier that sets development rates, stat caps and how many players and staff it can hold.

Training

Schedule training focus that feeds player growth and squad balance week to week.

Staff

Hire scouts, coaches and support staff who expand what you can see and do each season.

Finance & sponsors

Bank balance, prestige and sponsor deals: every signing and upgrade echoes through your budget.

Matches

Set line-ups and speed, simulate or step through, and read event timelines with ratings, cards and substitutions.

Director profile

Courses in scouting range, negotiation and decision-making cost time and money but sharpen every read.

Inbox & achievements

Messages that pressure the season, and achievements for career milestones.

Season loop

Scout. Sign. Develop. Play. Repeat.

  1. Scout

    Send scouts into regions and follow report chains.

  2. Shortlist

    Compare targets on your watchlist against the budget.

  3. Sign

    Negotiate inside the transfer window.

  4. Develop

    Academy tier and training focus decide the ceiling.

  5. Play

    Matches, table movement and board expectations.

Roadmap

What we're building next.

Priorities can shift with feedback, but these are the areas we're investing in.

Genre
Football scouting & management
Platform
PC (Windows)
Feature areas
11
Status
Active development
Next milestone
Steam integration (Q4 2026)
  1. By Q3 2026 Shipped

    Core scouting & club management

    The season loop is in place: scout, sign, develop and play, all tied to one calendar and budget.

    • Club hub and calendar with fixtures, transfer windows and match attendance
    • Leagues by country and tier with full tables
    • Scouting network with regions, scout assignments and report chains
    • Watchlist, transfer pool, offers and negotiations
    • Academy tiers, training focus, staff, finance and sponsors
    • Match simulation with event timelines, director profile, inbox and achievements
  2. Q3–Q4 2026 In production

    Stability & balance

    Making long careers reliable and fair.

    • Balance passes and economy tuning
    • Bug fixes from player reports
    • Performance and save stability on longer careers
  3. Q3–Q4 2026 In production

    UI clarity & polish

    Dense screens that read at a glance.

    • UI and UX polish across scouting, matches and academy flows
    • Additional copy and tooltips for dense screens
  4. Q4 2026 In production

    Steam integration

    Getting the game ready for Steam.

    • Steam achievements
    • Cloud saves where applicable
    • Store page assets
  5. H1 2027 Planned

    More leagues & regions

    A bigger football world to scout.

    • More leagues and regions
    • Procedural variety where it fits the design
  6. 2027 Planned

    Narrative & matchday depth

    Seasons that remember your decisions, and matches worth watching.

    • Deeper narrative and inbox variety tied to your decisions
    • Expanded match presentation and statistical detail
  7. 2027 onward Planned

    Localization, accessibility & community updates

    Open the game to more players and keep improving it with them.

    • Localization improvements
    • Accessibility improvements
    • Community-driven quality-of-life updates

Roadmap updated 2026-09-14 · windows are targets and may shift with playtest feedback.

FAQ

Questions players ask.

Is My Scout Life still being developed?

Yes. The core scouting and management loop is in place and we're actively working on balance, save stability on long careers, UI clarity and Steam integration. Priorities can shift with player feedback.

Which platforms is it on?

My Scout Life is a PC (Windows) game. We have no other platforms to announce.

Will long careers and saves hold up?

Save stability and performance on longer careers are a current development priority, so your club history stays intact as the game grows.

Will there be more leagues and countries?

Yes. More leagues and regions are planned after the current stability and Steam integration work.